Alpha Textures GLSL

10.  Give the texture channel a unique name
  • Properties menu >> Texture >> Name
Note:
  • For this tutorial, I am naming it Leaf
11.  Texture Type:  Image or Movie
  • Properties menu >> Texture >> Type >> Image or Movie
12.  Load a Texture with an alpha channel (RGBA)
  • Properties menu >> Texture >> Image >> Open
     
  • Load it from your hard drive
Note:
  • For this tutorial, I am using a RGBA texture named GreenLeaf.png. 
     
  • Download: GreenLeaf.png