
10. Give the Material a unique name
- Properties menu >> Material
- Material List >> Name: Flame_Mat

11. Optional: Set to Shadeless
- Properties menu >> Material >> Shading
- Enable Shadeless box
Note:
- Because this is a candle flame we don't want it to react to other light sources

12. Optional: Make black in image transparent
- Properties menu >> Material >> Game Settings
- Alpha Blend: Add
Note:
- While Animate_CandleFlame.PNG doesn't have an alpha channel, it does have a black background
- Alpha Blend: Add will make the all of the black (not just the black background) in the image transparent