Animating Textures

19.  Open UV/Image Properties
  • UV/Image Editor >> View >> Properties
20. Enable Animated checkbox
  • UV/Image Editor >> Properties >> Game Properties
     
  • Enable: Animated checkbox
     
  • Select: UV Coordinates
21. Enable Tiles checkbox
  • UV/Image Editor >> Properties >> Game Properties
  • Enable: Tiles checkbox
     
  • X: 5, Y: 2
Note:
  • Animate_CandleFlame.PNG has 10 time lapsed frames
     
  • The 10 frames are in 2 rows (Y:2) and 5 columns (X:5)