Animating Textures

22.  Set animation Start, End and Speed
  • UV/Image Editor >> Properties >> Game Properties
  • Start: 0   End: 9
     
  • Speed: 15
Note:
  • The animation consists of 10 frames
     
  • The first frame is Frame 0
     
  • The last frame is Frame 9
23. Optional:  Set to Shadeless
  • Properties menu >> Material >> Shading
     
  • Enable Shadeless box
Note:
  • Because this is a candle flame we don't want it to react to other light sources
24.  Optional:  Make black in image transparent
  • Properties menu >> Material >> Game Settings
     
  • Alpha Blend:  Add
Note:
  • While Animate_CandleFlame.PNG doesn't have an alpha channel, it does have a black background
  • Alpha Blend: Add will make the all of the black (not just the black background) in the image transparent