Append From Library

3. Select type folder to append the game object
  • Select Object folder
Note:
  • Object Folder:
    • Appends everything attached to the model -- materials, textures, uv maps, logic bricks, python scripts, etc
  • Group Folder:
    • Only available if a Group was created
       
    • Appends the selected Group
       
    • All of the game objects (and everything attached to them) in that Group will be added
4. Append model
  • Select model from Object folder
     
  • Append from Library button
Note:
  • The appended model will have the same location, rotation and scale that it had in the library blend