- Tutorial Menu
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3. Select type folder to append the game object
- Select Object folder
Note:
- Object Folder:
- Appends everything attached to the model -- materials, textures, uv maps, logic bricks, python scripts, etc
- Group Folder:
- Only available if a Group was created
- Appends the selected Group
- All of the game objects (and everything attached to them) in that Group will be added
- Only available if a Group was created

4. Append model
- Select model from Object folder
- Append from Library button
Note:
- The appended model will have the same location, rotation and scale that it had in the library blend