
21. Scale Health_Bar to 0 on the X-axis
- Properties menu >> Object button >> Transform >> Scale
- X: 0.000

22. Add an Animation Keyframe for 0% health
- 3D View menu >> Object >> Animation >> Insert Keyframe >> Scaling

23. Give the action a unique name
- Dope Sheet >> Mode box >> Action Editor
- Action Editor >> Name box
Note:
- I am naming my action: Action_Health
- The action was automatically created when we inserted the animation keyframes

24. Set action F-Curve Interpolation Mode to Linear
- Graph Editor menu >> Mode box >> F-Curve
- Graph Editor menu >> Key >> Interpolation Mode >> Linear
Note:
- Linear Interpolation Mode: Health bar has a 1 to 1 ratio with the Player's health

25. Open HealthBar.txt in the Text Editor
- Text Editor >> Text >> Open
Note:
- HealthBar.txt is a simple python script I wrote that reads the body of a message
- A message will send the amount of the player's health from the main scene to the overlay scene
- Download HealthBar.txt
- The script is available for download as a text file because some Internet Providers don't allow the downloading of the script as a python file.