
36. Select the animation keyframe action
- Action Actuator >> Action List box>> Action
Note:
- I named my animation keyframe action: Action_Health

37. Select the property named Health
- Action Actuator >> Action List box>> Property

38. Connect Logic Bricks
- Always Sensor >> Python Controller >> Action Actuator
Note:
- To connect logic bricks, pull a 'wire' from one logic brick output to another logic brick input

39. Switch Scenes from HUD to scene holding your player
- Info menu >> Scene box
Note:
- For this tutorial, the Player is in located in the Scene named Scene

40. Add an Always Sensor set to run once
- 3D View >> Select Player
- Logic Editor >> Sensors >> Add Sensor >> Always
- TRUE Level Triggering deactivated
- FALSE Level Triggering deactivated
Note:
- My Player's name is Fred
- The Always Sensor will load the Overlay Scene named HUD
- And it will initialize the Health Bar with the Player's current health.