
13. Give the texture a unique name
- Properties menu >> Texture tab >> Name box
Note:
- I am naming my texture Reflection

14. Set texture type to Image or Movie
- Properties menu >> Texture tab
- Type >> Image or Movie

15. Load a Texture
- Properties menu >> Texture button >> Image tab >> Open
- Load it from your hard drive
Note:
- I am using a texture named MirrorReflection.png.
- MirrorReflection.png is an image of text mirrored backwards so I will remember to correctly UV map the texture.
- You don't have to do this. You can use any image you want.
- Download: MirrorReflection.png