
36. Property Name: material -- Property Type: String
- Logic Editor >> Properties tab >> Property Name: material
- Logic Editor >> Properties tab >> Property Type: String
Note:
- The string property must be named material.
- The code in Movie.py looks for a string property named material.

37. Enter material name
- Logic Editor >> Properties tab >> Screen
Note:
- The name of our material is Screen

38. Connect Logic Bricks
- Always Sensor >> Python Controller
Note:
- To connect logic bricks, pull a 'wire' from one logic brick output to another logic brick input

39. Start the Game Engine
- 3D View >> Movie_Screen >> Object Mode
- Info menu >> Game >> Start Game Engine
Download Finished blend: