Creating Normal Maps -- Classic Method

28.  Blend: Add
  • Properties menu >> Texture >> Influence
  • Blend >> Add
29.  Blend default color: Green
  • Properties menu >> Texture >> Influence
  • Blend default color >> ( 0.0, 1.0, 0.0 )
30.  Add the 3rd of 3 textures to the material
  • Properties menu >> Texture
     
  • Select an empty Texture Channel >> New