
4. Open the Tool Shelf
- 3D View menu >> View >> Tool Shelf


5. Set mesh shading to Flat
- Select the model
- Object Mode: 3D View menu >> Mode Box >> Object Mode
- Tool Shelf >> Tools >> Edit >> Shading >> Flat
Note:
- Set the mesh shading to Flat
- Mesh shading set to Smooth will distort the baked normal maps


6. Open the Properties tab
- 3D View menu >> View >> Properties
