Normal Maps

1.  Engine: Blender Game
  • Info menu >> Render Engine box >> Blender Game
  •  There are menus that are only available when The Blender Game render engine is selected.
2.  Viewport Shading: Textured
  • 3D View menu >> Viewport Shading box >> Textured
  • Viewport Shading Texture renders the game objects with the textures you add.
3.  Material Shading: GLSL
  • Properties menu >> Render button >> Shading tab >> GLSL button
  •  The game engine needs GLSL to use normal maps.