Normal Maps

34. UV Unwrap the Plane
  • Select Game Model >> Edit Mode
3D View menu >> Mode box >> Edit Mode
  • Select All
3D View menu >> Select >> Select/Deselect All
  • UV Unwrap
3D View menu >> Mesh >> UV Unwrap
  • Reset
Note:
  • Because this is a Plane with one polygon, we can UV Unwrap it using Reset.
35.  Optional:  Scale Color_UV Map to image
  • 3D View >> Plane >> Edit Mode
     
  • UV/Image Editor >> UV Map List box >> Color_UV
     
  • UV/Image Editor >> Image List >> Tile_ColorlMap.png
     
  • UV/Image Editor >> Select >> Select/Deselect All
     
  • UV/Image Editor >> UV >> Transform >> Resize
     
  • Check results in 3D View
Note:
  • For this tutorial, I'm scaling the Color_UV Map in the UV/Image Editor by a factor of 9.