Normal Maps

10.  Add a material to the plane
  • Properties menu >> Material button >> New
11.  Add a texture channel to the material
  •  Properties menu >> Texture tab >> New
  • We will be adding two texture channels to the material.
  • The first texture channel will hold a color map.
  • The second texture channel will hold a normal map.
12.  Give the texture channel a unique name
  • Properties menu >> Texture tab >> Name
  • I am naming it Tile_Color