Using Normal Maps

19. Influence: Diffuse
  • Properties menu >> Texture >> Influence >> Diffuse

  • Color checkbox: disabled

Note:
  •  Tile_NormalMap.png is a normal map
     
  •  We do not want to display the normal map colors
20.  Influence: Geometry
  • Properties menu >> Texture >> Influence >> Geometry
     
  • Normal checkbox:  enabled
Note:
  • You can set the strength of the normal map
     
  • Range is -5.0 to 5.0
21.  Blend: Mix
  • Properties menu >> Texture >> Influence
  • Blend:  Mix