Race Track -- DupliFrames

 

1.  Engine: Blender Game
  • Info menu >> Render Engine box >> Blender Game
Note:
  •  There are menus that are only available when the Blender Game render engine is selected.
2.  Enable LoopTools
  • User Preferences menu >> Add-ons button

  • Supported Level >> Community

  • Categories >> Mesh

  • Mesh: LoopTools checkbox

Note:
  • LoopTools: Loft is used to "skin" the loop of vertices used to create the race track

  • Enabling LoopTools adds a LoopTools tab to the Tool Shelf (3D View menu >> View >> Tool Shelf)

3. Add a Bezier Circle
  • 3D View menu >> Add >> Curve >> Circle

Note:
  • The Bezier Circle is used to create the path for the oval race track

  • You can use a Nurbs Circle instead.