
4. Change the Bezier Circle to 3D
- Properties menu >> Object Data >> Shape tab >> 3D button
Note:
- A Bezier Circle can be either a 2D or a 3D object.
- To use the Bezier Circle as a 3D path for the oval track, it has to be a to 3D object.

5. Add more control points to the Bezier Circle
-
3D View menu >> Mode Box >> Edit Mode
-
3D View menu >> Select >> (De)select All
-
3D View menu >> Curve >> Segments >> Subdivide
Note:
- Control points are used to shape the path of the race track

6. Shape the path of the race track
-
To move:
Select a center point.
G key to grab.
Move mouse
-
To shape:
Select an end point.
G key to grab.
Move mouse
Note:
-
The Bezier Circle is a 3D object. The shape can be changed on all 3 axis. X, Y and Z.
-
Use the control points to shape it. Add more control points if needed.