Render to Texture

34.  Enter the unique name you gave the material
  • Logic Editor >> Properties tab >> Property Value box
Note:
  • The name of our material is Screen
35.  Add a second game property to Monitor
  • Logic Editor menu >> View >> Properties
  • Properties tab >> Add Game Property button
Note:
  • We are adding the camera name as a game property.
     
  • This way we can use one (and only one) python script for ALL of the Render To Texture objects in the game. 
36. Second Property Name: camera  --  Property Type: String
  • Logic Editor >> Properties tab >> Property Name: camera
     
  • Logic Editor >> Properties tab >> Property Type: String
Note:
  • The string Game Property must be named camera.  
     
  • The code in RenderToTexture.py looks for a string Game Property named camera.