
7. Add a second camera to be used for Render to Texture
- 3D View menu >> Add >> Camera
Note:
- The images from the second camera will be used for Render to Texture.

8. Give the new Camera a unique name
- New Camera selected
- Properties menu >> Object tab >> Name box
Note:
- I'm naming the new Camera: Security_Cam


9. Give the Security_Cam something to look at
- 3D View >> Add >> Mesh >> Monkey
Note:
- Place the Monkey in front of the security camera