Render to Texture

19.  Create an empty UV Map
  • Properties menu >> Object Data >> UV Maps >> + button
Note:
  • A UV Map lets you position the texture on the game object.
20.  Give the UV Map a unique name
  • Properties menu >> Object Data >> UV Maps >> Name box
Note:
  • Double click to rename
     
  • I am naming my UV Map: Monitor_UV
21.  Texture Mapping Coordinates: UV
  • Properties menu >> Texture button >> Mapping tab >> Coordinates: UV
Note:
  • We are going to use the UV Map we just created to position the video from the security camera on the monitor screen.