
19. Create an empty UV Map
- Properties menu >> Object Data >> UV Maps >> + button
Note:
- A UV Map lets you position the texture on the game object.


20. Give the UV Map a unique name
- Properties menu >> Object Data >> UV Maps >> Name box
Note:
- Double click to rename
- I am naming my UV Map: Monitor_UV


21. Texture Mapping Coordinates: UV
- Properties menu >> Texture button >> Mapping tab >> Coordinates: UV
Note:
- We are going to use the UV Map we just created to position the video from the security camera on the monitor screen.
