Render to Texture

22.  Select the UV Map named Monitor_UV
  • Properties menu >> Texture button >> Mapping tab >> Map
  • UV Map List >> Monitor_UV
23. Make Monitor_UV the active UV Map
  • 3D View >> Select plane named Monitor
     
  • 3D View menu >> Mode Box >> Edit Mode
  • UV/Image Editor menu >> Active UV Map box >> Monitor_UV
24. Select SecurityMonitor.JPG
  • UV/Image Editor menu >> Image List >> SecurityMonitor.JP
Note:
  • We are going to UV Map SecurityMonitor.JPG to the plane named Monitor