Real Time Shadows

22. Shadow buffer sampling Bleed Bias
  • Sun selected
     
  • Properties menu >> Object Data button
     
  • Shadow tab >> Quality >> Bleed Bias
Note:
  • Bleed Bias works with Buffer Type: Variance
     
  • Determines the sharpness and depth of the shadow
     
  • Range: 0.00 to 1.00
23. Shadow buffer sampling Bias 
  • Sun selected
     
  • Properties menu >> Object Data button
     
  • Shadow tab >> Quality >> Bias
Note:
  • The shadow buffer sampling bias determines where the shadow starts.
24. Start Game Engine
  • Info menu >> Game >> Start Game Engine
Download Finished blend: