Shiny

4.  Enable GLSL settings
  • Properties menu >> Render button >> Shading tab
     
  • Enable Shaders
     
  • Enable Shadows
     
  • Enable Lights
     
  • Enable Environment Lighting
     
  • Enable Ramps
     
  • Enable Nodes
     
  • Enable Extra Textures
Note:
  • GLSL setting appear only when the Render Engine: Blender Game is selected
5.  Add Suzanne (Monkey)
  • 3D View menu >> Add >> Mesh >> Monkey
Note:
  • For this tutorial, I'm using Suzanne
6.  Add or Select a material
  • Properties menu >> Material button >> New

    or

  • Select an existing Material

Note:
  • This tutorial uses a reflective Texture to make things look shiny.
     
  • Textures are placed on Materials.  No Materials.  No Textures.