
7. Add a texture channel for the Reflective Texture
- Properties menu >> Texture button
- Select an empty Texture slot >> New
Note:
- While I am placing the reflection texture directly on the material, you don't have to with GLSL.
- You can place the reflection texture on top of other textures.

8. Give it a unique name
- Properties menu >> Texture button >> Name >> Shiny
Note:
- I am naming it Shiny

9. Texture Type: Image or Movie
- Properties menu >> Texture button >> Type >> Image or Movie