Skydome

22. UV/Image Editor:  Select the skydome texture
  • UV/Image Editor menu >> Image List >> SkyDome_MidMorning.png
23.  UV Unwrap the Skydome
  • Select all:  3D View menu >> Select >> (De)select All
     
  • 3D View menu >> Mesh >> UV Unwrap >> Unwrap
Note:
  • You can use any UV Unwrap method that you want
24. If needed:  Adjust UV Map to skydome texture
  • Select all vertices: UV/Image Editor menu >> Select >> (De)select All
     
  • Rotate: UV/Image Editor menu >> UVs >> Transform >> Rotate
     
  • Scale: UV/Image Editor menu >> UVs >> Transform >> Resize