
4. Add a Sound Actuator
- Logic Editor >> Actuators >> Add Actuator >> Sound

5. Open a sound file
- Logic Editor >> Actuators >> Sound Actuator >> Open
Note:
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Supported sound formats: wav, ogg, mp3, flac, aif. (Blender 2.59)
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3D Sound: wav and ogg. (Blender 2.59)
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For this tutorial I used Water_Bubbles.wav

6. Sound Actuator settings
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Play Mode: Loop Stop
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Volume: 1.0
-
Pitch: 0.0
Note:
- Play Mode -- Play Stop:
Plays sound from beginning to end. Negative pulse--stops playing immediately.
- Play Mode -- Play End:
Plays sound from beginning to end. Negative pulse--finishes playing before stopping.
- Play Mode -- Loop Stop:
Plays sound continuously. Negative pulse--stops playing immediately.
- Play Mode -- Loop End:
Plays sound continuously. Negative pulse--finishes playing before stopping.
- Play Mode -- Loop Bidirectional Stop:
Plays sound continuously. Forward and then backward. Negative pulse--stops playing immediately.
- Play Mode -- Loop Bidirectional:
Plays sound continuously. Forward and then backward. Negative pulse--finishes playing before stopping.
- Volume:
The volume of the sound.
Range: 0.0 to 2.0
Range: 0.0 to 2.0
0.0 = no sound
2.0 = maximun sound
2.0 = maximun sound
- Pitch:
The speed at which the sound is played.
Range: -12.0 to 12.0
-12.0 = Slow speed
0.0 = normal speed
12.0 = fast speed