Stencils

19.  Open Stencil.png (a solid black texture)
  •  Properties menu >> Texture button >> Image tab >> Open
Note:
  • Stencil.png is a solid black texture

  • Download: Stencil.png

20.  Stencil Mapping Coordinates: UV 
  • Properties menu >> Texture button >> Mapping tab >> Coordinates: UV
Note:
  • The stencil has to be UV Unwrapped and then UV Mapped to the game object. 
     
  • We haven't done that yet.  We will do that after we finish adding the textures to the material.
21.  Mapping UV Layer:UV_Stencil
  • Properties menu >> Texture button >> Mapping tab >> Layer >> UV_Stencil
Note:
  • We will use the UV Texture layer that we created to hold the infomation