
10. Add a Controller
- Logic Editor >> Controllers >> Add Controller >> AND
Note:
- For this tutorial, I'm using an And Controller



11. Add an Edit Object Actuator
- Logic Editor >> Actuators >> Add Actuator >> Edit Object
Note:
- Replace Mesh is a part of the Edit Object Actuator.
- The Replace Mesh Actuator has to be on the Object that is having it's mesh replaced.



12. Select Edit Object: Replace Mesh
- Edit Object selection box >> Replace Mesh

