
7. Rename Viewports.txt to Viewports.py
- Text Editor menu >> Name box
Note:
- You don't have to name it Viewports.py
- You can leave as Viewports.txt

8. Select a camera
- Select a camera
Note:
-
I'm adding the logic bricks and game properties to Cam1
-
They don't have to be attached to a camera. They can be attached to any game object.

9. Add an Always Sensor
-
Logic Editor >> Sensors >> Add Sensor >> Always
-
Set to run once (True level triggering and False level triggering disabled)
Note:
-
For this tutorial, I'm using an Always sensor set to run once.
-
Viewports.py only has to be run one time to create the viewports.