
16. Texture Type: Image or Movie
- Properties menu >> Texture button >> Type >> Image or Movie
Note:
- The weapon reticle is a RGBA image that I am loading from my hard drive

17. Load a weapon reticle image with an alpha channel (RGBA)
- Properties menu >> Texture button >> Image tab >> Open
-
Load it from your hard drive
Note:
- For this tutorial, I am using a RGBA texture named WeaponReticle.png
- Download: WeaponReticle.png

18. Enable Use Alpha checkbox
- Properties menu >> Texture button >> Image tab
- Use Alpha checkbox

19. Set Diffuse: Color to 1.00
- Properties menu >> Texture button >> Influence tab >> Diffuse
- Color checkbox: Enable
- Color: 1.0

20. Set Diffuse: Alpha to 1.00
- Properties menu >> Texture button >> Influence tab >> Diffuse
- Alpha checkbox: Enable
- Alpha: 1.0