Weapon Reticle

16.  Texture Type: Image or Movie
  • Properties menu >> Texture button >> Type >> Image or Movie
Note:
  • The weapon reticle is a RGBA image that I am loading from my hard drive
17.  Load a weapon reticle image with an alpha channel (RGBA)
  • Properties menu >> Texture button >> Image tab >> Open
  • Load it from your hard drive

Note:
  • For this tutorial, I am using a RGBA texture named WeaponReticle.png
     
  • Download: WeaponReticle.png
18.  Enable Use Alpha checkbox
  •  Properties menu >> Texture button >> Image tab
     
  • Use Alpha checkbox
19.  Set Diffuse: Color to 1.00 
  • Properties menu >> Texture button >> Influence tab >> Diffuse
  • Color checkbox: Enable 
     
  • Color: 1.0
20.  Set Diffuse: Alpha to 1.00
  • Properties menu >> Texture button >> Influence tab >> Diffuse
     
  • Alpha checkbox: Enable
  • Alpha: 1.0