Shiny

1. Engine: Blender Game
  • Info menu >> Render Engine box >> Blender Game
Note:
  •  There are menus that are only available when The Blender Game render engine is selected.
2.  Viewport Shading:  Texture
  • 3D View menu >> Viewport Shading box >> Texture
Note:
  • Texture renders the game objects with the textures you add
3.  Enable GLSL
  • Properties menu >> Render button >> Shading tab >> GLSL button
Note:
  • Reflective Textures also work with Multitexture