
1. Engine: Blender Game
- Info menu >> Render Engine box >> Blender Game
Note:
- There are menus that are only available when the Blender Game render engine is selected

2. Viewport Shading: Texture
- 3D View menu >> Viewport Shading box >> Texture
Note:
- Texture Viewport Shading renders the game objects with the textures you add

3. Material Shading: GLSL
- Properties menu >> Render button >> Shading tab >> GLSL button
- Enable: Lights
- Enable: Shaders
- Enable: Shadows
- Enable: Environment Lighting
- Enable: Ramps
- Enable: Nodes
- Enable: Extra Textures
Note:
- GLSL settings appear only when the Render Engine: Blender Game is selected
- You can disable any GLSL settings that you don't need